Or we can say C#? Since powershell is from C#. For sure the subject is aganist itself, according to belong page of MSDN, the IsFixedSize property is always true for all arrays.
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https://msdn.microsoft.com/en-us/library/system.array.isfixedsize(v=vs.110).aspx
That means the number of elements in a single array is fixed, we can use below codes to add new elements but it actually cloned a new array and resized it, the address pointing is broken.
$t = 1..2$r = $t$r[1] = 9$t # output of $t is 1,9 because $r and $t pointing to the same array like pointing in C######$r += 10$t # output of $t keep 1,9 this is because a new array cloned and resized with new elements
Ways like this is quite simply for everyone, but of course costs resources of system, script is a script, we need it easy for using otherwise it doesn't be called as script.
Like the codes above, the way was simply enough but broke the fact $r and $t original pointing to a same array, which i can update element values in one variable, another will follow. but the way adding new elements cloned a new array and different pointings.
Sometimes I really need 2 or more variables pointing to a same array update values together, communication between threads as example, at the same time I also have to add/remove elements.
People like me might be thinking there are methods from array itself to do such requirement. the fact is true and false at the same time. see below,
Remove Method void IList.Remove(System.Object value)RemoveAt Method void IList.RemoveAt(int index) # when using remove and removeat methods, errors will be thrown says the collection is size fixed.Clear Method static void Clear(array array, int index, int length) # when using [array]::clear($t, 1, 1), yes it can clear the vaule but the total number of elements will not be updated.
All I want is multiple varibles pointing to the same array and I can update elements number without impacting the first rule.
I keep my focus on array object, thought there might be wonderful ways to achieve I want, fact prove I am wrong. So I turned my face to the property IsFixedSize, I want to find another object like array but the property to be false, this is where ArrayList comes from.
https://msdn.microsoft.com/en-us/library/system.collections.arraylist(v=vs.110).aspx
$t = New-Object System.Collections.ArrayList$t.IsFixedSize# output is false
Good good, the first step achieved, it dynamic and usage like a normal array. it feeds new elements like hash table which is so friendly.
Add Method int Add(System.Object value), int IList.Add(System.Object v...AddRange Method void AddRange(System.Collections.ICollection c)Remove Method void Remove(System.Object obj), void IList.Remove(System.Ob...RemoveAt Method void RemoveAt(int index), void IList.RemoveAt(int index)RemoveRange Method void RemoveRange(int index, int count)TrimToSize Method void TrimToSize()Capacity Property int Capacity {get;set;}Count Property int Count {get;}
Add is to add new single element at the end, AddRange copy another collection object to its end, elements adding/removing problem solved.
The 3 ways regarding to Remove are to remove elements which solve problems on removing.
Count and Capacity property will increase themselves with elements adding, but capacity will not follow elements removing, which count does, this can help on getting element.
TrimToSize is to align count and capacity, reset capacity to its count.
Until now, what I want "multiple varibles pointing to the same array and I can update elements number without impacting the first rule" is achieved.
Yes, this way seems much easier and wonderful, how about cost?
No matter memory or CPU it takes, it much than array, one simplies testing is open 2 powershell.exe and use array and arraylist to build 2 new big array like 1..1000000, we can see the diffenerce from taskmgr, CPU time is too shore to notice by human which surely cost more. The easy and friendly are based on background C# codes, although we don't know it but it really exists anyway, as I said, script is a script, automation is first priority.